A new patch is here, and the balance of League of Legends is changing. Look no further for the definitive League of Legends Patch 7.16 Tier List:
List is for “Olympic Elo” Bronze 5-Gold 1
Patch 7.16 God Tier List
God Tier Top: Darius
As a long standing Tier1 champ Darius rises to the #1 spot this patch. He has incredible lane presence, especially for a melee champion. He can outrade any champ with his blood stacks and his Q healing and can very easily 1v2 any ganks or solokill his enemy laner once he hits 6.
In addition to his extreme lane presence he also builds very well in order to snowball and scale well into the late game. Gargoyle stoneplate combined with Cleaver is an immense amount of combat stats and can easily make you a very threatening force in teamfights, especially since (like cho) your ult damage is not reduced by Gargoyle active when it deals true damage
God Tier Jungle: Cho’Gath
With several recent buffs the Terror of the Void rises to the top. I can assure you I did not expect to be putting Cho on this list at all previously to 7.14 but now I have witnessed our one true God…. and he was eaten by Cho’Gath. One of the strongest build paths in the game right now is Cinderhulk->Warmogs->Gargoyle and this goes perfectly with what cho’gath wants to do, incredible HP scaling as well as high defenses makes him a very tanky frontliner as well as giving a lot of bonus damage to his ultimate that scales off his bonus HP.
God Tier Mid: Ahri (11 patches in a row, rito pls end our suffering)
Being able to abuse strong items is a quick ticket to the God Tier, and Ahri has two very strong builds at her disposal. Between Morellonomicon->Luden’s Echo and Hextech Gunblade->Lich Bane, Ahri is capable of being a strong teamfighter or a strong splitpusher, respectively, depending on what her team needs (as well as your own personal style). Her ability to shove in the lane and then either kill her enemy or roam to help pressure other lanes is nearly unmatched in the mid lane. On top of all this, she is very safe. Her ability to charm enemies engaging on her or quickly dash out of combat with her ultimate make her a very slippery target to stay on top of.
God Tier Marksman: Twitch
As more and more ADCs get nerfed and itemization changes, twitch has gone untouched. Always hovering near the top, he finally gets his place as God Tier ADC. He has strong laning phase giving him ample opportunity to trade and slowly whittle down his opposing laners with his poison. Along with being a potential bully he is very safe with his camouflage he can avoid ganks or sneak up on and assassinate his enemy. After laning phase is where his real power comes in, most ADCs are not good at picking off enemies while alone because it is risky to do so, but twitch excels at it. Whether it’s sneaking up on unsuspecting enemies or melting an entire team with his ultimate, twitch has plenty of options to get kills and snowball to victory. Core build Bork>runaans>IE
God Tier Support: Blitzcrank & Taric
Blitzcrank is typically labelled as the anti-meta support, he rarely actually follows what the meta needs and is more likely to just counter what other meta supports provide. But this is one of those rare times where blitzcrank absolutely follows the meta and even controls it in some ways. Tanky playmaking supports are at the top right now and for Olympic Elo blitzcrank is your best option. A single pull on the right champ in the late game can easily be the deciding factor of a game, as well as continuously pulling the enemy ADC in lane to quickly get your Marksman fed and tilt theirs.
While Blitz is the anti-meta, Taric is the meta. Most of the support pool is divided between Tankiness and Ardent censor, but Taric does both. Probably the most meta synergy in the game right now, with tanky junglers controlling the map taric can easily combo with them landing stuns from the frontline and continuously keeping his team healthy and safe. Aside from his teamfight dominance he is also extremely strong in lane, with the capability of engaging and disengaging with his stun and shielding to constantly be in control of the state of the lane. On top of all the strengths from his kit his itemization is nearly the best in the game. easily applying ardent censor on his carry and building into knights vow and locket, he gets to build all the OP support items
Patch 7.16 Top Lane Tier List:
Carry Tier 1
Renekton, Kled, Pantheon, Fiora, Jarvan IV
- Kled in my opinion is still a heavily underrated champion, fantastic dueling potential with the ability to remount and thus regain most of his HP makes him a very strong laner and he smoothly transitions into the teamfight phase with his ult
- Pantheon abuses his enemy laner very well especially with the new and improved lethality.
- Renekton is an extremely strong and safe laner with the capability to kill his lane opponent easily even in a 1v2 or very quickly Slice and Dice out of a sticky situation. Aside from his laning prowess he is very good at dominating teamfights with his ultimate combined with Gargoyle Stoneplate
- After her long standing reign over top lane in the god tier, fiora is still very near that. Arguably the best duelist in the game with incredible chase potential as well as enhanced survivability. She can split push to no end and is also very strong in teamfights if given an advantage
- Jarvan the 4th is a recently appearing pick in the top lane. He has come back into the meta due to very favorable match ups for now exist and are popular as well as gargoyle stoneplate being added allowing him to build damage early and still quickly become tanky. There are very few lane matchups that he loses and he scales very well into the mid-late game as a high damage and strong initiation champion.
Carry Tier 1.5
Jayce, Camille, Gnar, Irelia, Fizz, Tryndamere
- Tryndamere is a great duelist and does well with the new lifesteal focused builds
- Irelia+Fizz+camille get a new build as well. Trinity Force>Sterak’s>Gargoyle Stoneplate will be Irelia’s typical start, giving her great survivability. This build allows her to dive into fights, quickly do away with one of your squishy carries, then gain bonuses from Sterak’s and Gargoyle to help her survive enemy retaliation.
- Gnar buffed last patch giving his Q more base damage and increasing his jump range by a significant amount giving him more lane pressure
- Jayce already loved to build lethality items and now those items are even stronger giving him a lot of opportunity to snowball the leads he gains from laning. Providing great sidelane pressure or sticking with the team to poke the enemy down for teamfights is the versatility that every team wants in a top laner
Carry Tier 2
Rumble, Jax, Gangplank, Riven, Illaoi, Talon, Wukong
- Wukong has variety in his build in that he can either go the lifesteal oriented build with ravenous and DD or he can opt to go Triforce and Sterak’s. A bit more reliant on snowballing than the other champions of his style resulting in lower placement
- Rumble has great lane dominance against players who don’t know how to play around his passive and flame spitter. snowballs well and destroys teamfights
- Death’s Dance+Sterak’s+Visage should make Illaoi much harder to deal with now. While she still lacks CC and a good gap closer, her counter-initiation is godly, and she has strong lane sustain.
- Fewer tanks in the top lane makes lethality stronger, allowing Talon to shine. As well as recent lethality buffs so he has more freedom to dominate lane and roam around the map
- Riven is a great laner and snowball champion that will do well with the new build options and lack of tanks top
- Gangplank has risky laning phase, but if you can survive it and get to skirmishes/teamfights then he is exceptional. Benefits from crit items and Sterak’s being buffed
Carry Tier 3
Quinn, Teemo, Kennen, Yorick, Lissandra
- Basically cheese tier
- Strong lane bully but doesn’t achieve much afterward (minus Kennen who is effective in teamfights)
Tank Tier 1
Gragas, Singed, Nasus, Maokai, Shen
- Gragas gets some very nice buffs with the sustain on Visage and the added tankiness from Gargoyle
- With major buffs this patch both directly and through itemization, singed will remain near the top of the list. He now has the strong capability to either beat his opponent outright in lane or just go behind their turret and proxy the lane
- Shen is fantastic for teamplay/crossmap play while still being capable of winning lane (think tanky Gangplank)
- He’s not just dominating the jungle, with his buffs this patch Cho’Gath now has strong tools to duel with in the top lane. Adding %HP damage to his E gives a lot better lane presence and now he isn’t forced to shove the wave by constantly having his E turned on
Tank Tier 2
Poppy, Galio, Swain, Olaf, Garen
- Poppy will likely regain more popularity in the top lane as tanks and heavy initiators are stronger in top/jungle. She is very strong at both engage and disengage making her a very strong teamfighting champion
- Galio does not do as well in soloq as he does in competitive due to his ult being a bit more reliant on team setup and coordination. Basically a weaker version of shen right now as shen has better matchups in top lane and his ult is less reliant on coordination
- Swain is a strong magic damage top laner with strong sustain and lane pressure, a little more risky than other options due to immobility but he makes up for that with the survivability on his ult and his multiple forms of CC
- Olaf is a strong dueling champion and will win most 1v1s in the top lane but his form of initiation causes him to lose a lot of his tankiness. While most tanks use gargoyle extremely well to double their HP bar, it’s somewhat counter-intuitive on olaf since it does the opposite of what his ult does
- Garen climbs the tiers with his recent buffs, he is now very good at taking down his enemies and can rundown most enemies with his tenacity to prevent some of being kited
Tank Tier 3
Trundle, Nautilus, Warwick, Mundo, Sion
- Trundle is well known for being the anti-tank of tanks and with tanks being oppressively strong right now trundle SHOULD be very good, except for one thing: Bramble vest. With this item being so cheap and completely countering trundle’s kit, it makes it very difficult for trundle to do anything in lane
- Despite receiving buffs this patch, nautilus remains near the bottom of the barrel. he has weak laning and a slow build up to his full effective tankiness. While he does provide immense CC so he is not quite the worst tier of top laners, but he’s pretty close
- Warwick runs into the same problems as trundle, they’re both very strong duelers but that means they rely on their sustain and auto attacks for most of their kit. The existence of bramble vest crushes their chances of being a strong laner
- Mundo received changes to the costs of his abilities making it so that he gets more MR in return for using his abilities or taking damage. Gives him some stronger matchups, mostly tanks like gragas or galio, allowing him to have a stronger laning phase making it easier for him to be the unkillable brain dead tank that he wants to be
Tank Tier 4
Malphite, Tahm Kench, Volibear
- While these are some of the most tanky champions in the game, it becomes difficult for them to reach that late game potential when they can’t dominate their lane. Their extremely weak laning phase and strong likelihood of being kited makes them a weak pick for the top lane
Patch 7.16 Jungle Tier List:
Gragas, Kha’Zix, Sejuani, Zac, Nunu
- Nunu is, as always, the best objective controller in the game, so with the new Rift Herald dominating over uncoordinated teams, Nunu will do extremely well with and against it. As an extremely fast farming jungler he has the ability to farm up to his godly tank potential, utilizing his variety of bonus HP sources to increase the effectiveness of locket immensely
- Kha’zix remains the strongest Jungle assassin this patch, his early powerspikes and strong objective control on top of having great dueling capabilities makes him a fantastic pick for soloQ and makes snowballing your lead very easy especially with lethality
- Gragas The strongest balance of ganking and farming, fantastic sustain with his passive and spirit visage along with enough CC and damage to pull off ganks against any opponent. on top of this he also does a surprising amount of damage between building iceborn gauntlet and the base damage of his abilities
- An interesting turn of events with Zac being nerfed more than cho’gath. Zac’s clear speed is lowered a lot with his nerfs this patch and its more difficult to duel enemies/riskier to gank with the increased price on Q
- Sejuani is an incredible CC chain champ and maintains her ridiculous tankiness from a very early stage of the game. Itemization is a bit weaker than the other tank junglers but her high utility and immense CC keeps her at the top
Elise, Amumu, Olaf, Master Yi, Shyvana, Rammus, Warwick, Kayn, Maokai
- Amumu is great for teamfights and strong itemization
- Olaf gets much stronger itemization this patch. His favorite item, Righteous Glory, got nice buffs this patch allowing him to not sacrifice as many stats to build it. Cinder>RG>Gargoyle>locket>GA will be a fantastic typical build for Olaf, obviously with the option to build more situationally with things like deadmans or visage
- Yi, warwick and Shyvana are great low-elo junglers due to their strong snowball potential and ability to gain a lead just by farming a lot (which we all know is the only thing your “terrible” junglers like to do), incredible dueling potential and is very strong vs disorganized soloq players
- Elise is one of the ganking/diving champs in the game making her a fantastic jungler for playing against inexperienced laners
- Rammus received incredible buffs this recently making his passive and his W and his Q extremely strong. He used to be just a counter to full AD comps but now he has potential to succeed against a larger variety of opponents. The new abyssal scepter synergizes extremely well with his kit giving him a reasonable build path vs AP and from the extra damage on his passive+E and W he is a very strong dueling champion
- Maokai is back where he belongs in the jungle with all the trees, with a surprisngly strong jungle clear thanks to his saplings and passive sustain he can keep his health up in order to complete very devastating ganks
Graves, Rengar, Nocturne, Lee Sin, Jarvan IV, Hecarim
- Graves is the best powerfarming jungler next to shyvana, while he lacks in ganks he is fantastic at dueling and farming although a bit more difficult to pull off
- Just about everything hecarim does is fast, his jungle clear, his build, his movement speed and even his summoner spells. Still a very strong bruiser jungler option but doesn’t fit into the meta very well as he isn’t a true tank and doesn’t build lethality
- Lee Sin would be much higher if my list was intended for higher elo, but in low elo these champs are typically too difficult to play to their full potential, leaving you behind the enemy jungler who chose to play a much simpler champion
- Rengar and Nocturne are doing pretty well with the lethality buffs but they’re still not very strong vs tank junglers and the early pressure that other junglers bring
Rek’Sai, Nidalee, Wukong, xin zhao, Vi
- Tank junglers being stronger gives Nidalee a fighting chance. Her main weakness is strong early skirmishers and Assassins.
- Wukong and Vi are the weakest of the AD assassins, they would do well with the new Tri Force->Sterak’s build, but it’s more difficult when this build is delayed by a jungle item.
- Xin zhao is incredible at dueling, but it can take him awhile to get to that point and his competition (yi shyv ww) can accomplish that goal sooner and stronger.
- reksai has great gank pressure and now more kill pressure from recent buffs but is heavily reliant on snowballing
Galio, Shaco, Skarner, Evelyn
- Galio does well as an anti-tank tank; his kit naturally does well against tanks and he is also great as secondary initiation
- Eve/Shaco are just good for cheesing; while sometimes effective, it is unreliable
- Skarner is a weaker version of Olaf/Hecarim
Patch 7.16 Mid Lane Tier List:
Orianna, Zed, Kassadin, Ekko, Syndra, Malzahar
- Syndra is notable for “outplaying” her opponents with just a single button, how could a champion like that be anything lower than tier 1? She has a strong laning phase and provides a potentially large amount of CC to help setup ganks or even to initiate fights. Once the fight actually starts she can quickly stack some balls up and eliminate one of the squishy or low HP members of the enemy team
- Orianna has a very safe laning phase with very few counters. While it may be difficult to win lane, it is even harder to lose it orianna is legendary for going even in lane and then pulling out her huge AOE ultimate to easily turn the tides or just outright win fights
- I typically place zed lower on the list just for his rather difficult kit to play but I believe with the buffs to lethality you do not need to achieve the full extent of his kit to make him an effective pick. He has decent poke and very strong powerspikes, notably his level 6 being one of the best spikes in the game making it easy to snowball through the laning phase and start roaming to destroy the rest of the map
- Kassadin is the anti-meta pick for mid lane, he does extremely well into AP matchups and similar to zed he can easily gain a lead once he hits 6 and starts roaming
- Ekko is one of the most versatile kits in the game, he has poke, a gap closer, cc and immense survivability with his ult. Very forgiving of mistakes as well, if you dive onto the enemy and realize you’re outmatched, just press your undo button and continue on living on the rift
- Malzahar has always had a strong laning phase with his basic abilities shoving the wave in constantly but now he’s even safer with the recent changes to banshees veil, he basically gets 2 of them with his passive making it incredibly difficult to engage onto him and giving him more opportunities to safely immobilize himself when ulting
Taliyah, Vladimir, Lux, Talon, Vel’koz, Ziggs, Corki, Cassiopeia
- Vlad is another very safe laner, you can easily dodge any CC with your pool and you have pretty much unmatched sustain for the laning phase which also increases your dueling pressure. After laning phase you also have great teamfight pressure with the AOE from your ult and E
- Talon is in constant competition with zed for being the top assassin. They each have their own strengths and weaknesses but right now Zed’s stronger laning phase and better item synergy puts him higher. Talon is better at roaming and has more AOE damage rather than the single target ultimate that zed has
- Vel’koz has a strong aggressive laning phase but is very weak to ganks, you can choose to play safely but that limits the full power of your kit. If you can maintain strength through the mid game then your ults can be very devastating in fights
- Corki has very strong trading with his Q and E and is very safe with his W. Safely farming and poking until his first package comes up and then he can roam and help win a side lane is a very strong category in the current meta
- Ziggs is a very strong laning champ but is very slow and has a somewhat unreliable escape with his W. he’s typically guaranteed first turret if he isn’t feeding and can fantastic DPS but has weak matchups and it’s hard for him to gain advantages on his own
- A staple mid laner and a classic low elo threat. with very strong waveclear and extremely strong burst damage from a safe distance away, essentially a better version of xerath
Galio, Xerath, Anivia, Twisted Fate, Fizz, Katarina
- Fizz has a very weak laning phase and is almost entirely reliant on his ult to do anything, but once he has his ult if he is able to snowball with it he can become near unstoppable
- Twisted fate will always be at least decent due to his ult and his point+click CC from his gold card, but right now many champs do his job better
- Anivia is great at holding a lane and stalling out games so that your team can comeback and be competitive with the enemy team. She’s extremely good at farming to keep a high gold value and has a surprising amount of burst damage. Her wall can be fantastic to use in fights to split up the team and catch carries out of position
- Katarina is a very difficult champ to play, even played to full effectiveness she is not a very big threat. Her dropped daggers make her play very telegraphed and makes it easy to play around or avoid.
- Xerath is too reliant on skill shots to be a consistent pick in low elo so I don’t really recommend playing him above any other champs but assuming that you can land skill shots he has very high DPS and can easily deny enemy mid laners from roaming by constantly shoving them under tower
Diana, Brand, Annie, Leblanc
- Brand has very high damage AOE if the enemy groups up to let you ult them but he struggles in just about every other category for mid laners
- Diana making her first appearance on the list. As more and more mid laners get nerfed, champions like diana start to come back into play, the once forgotten champions can resurge if everything above them is nerfed. decent laning phase and the capability to snowball makes her a decent pick in some matchups but not very reliable or consistent
- Nobody tell LS that I have annie this low please.
Karthus, Viktor, Veigar, Morgana, Heimerdinger
- Best as counterpicks. Good teamfight potential but riskier playstyle/laning makes it harder to get to teamfight phase
Patch 7.16 Marksman Tier List:
Jhin, Miss Fortune, Tristana, Varus, Sivir
- It’s been a heavy controversy on whether you should build lethality first on MF or just full crit, but with the lethality changes she is definitively better with lethality first. She can once again control the laning phase with early lethality and is strong against the popularity of warlords
- Twitch has long range and great trading capability with his poison and contaminate. He has a very unique playstyle as a flanking ADC due to his invisibility and and AOE ultimate. Can dominate lane as well as teamfights if given a lead
- Tristana is the new best hyper carry on the rift. She has an absolutely insane late game with her long range combined with typically building Rapidfire Cannon. She maintains lane dominance with her E active and passive as well as having plenty of jump resets to stay safe in teamfights and to chase down kills
- Sivir is coming back strong with the current tank meta and buffs she received this patch.
- Varus provides long range poke and lots of CC. Jhin ashe and varus all accomplish pretty much the same goal but they differ based on their itemization, varus is only worse than jhin because he uses lethality better
Jinx, Ashe, Xayah, Draven, Caitlyn
- Jinx’ main weakness is her somewhat weak laning phase, if she can survive or even win her lane then she will be an incredible hyper carry in teamfights but typically she struggles in lane and is better as a secondary damage threat.
- Draven has very strong itemization with deaths dance giving him plenty of survivability in lane and making it easier for him to gain a lead and start his well known snowball
- Ashe is just the weakest version of jhin/varus. She has the lowest damage output of any ADC but makes up for it with her vision control and consistent long range CC
- Xayah has very strong trading in laning phase and her ult make her very safe, this gives her a lot of freedom to farm up and become a large threat in teamfights. Somewhat weaker itemization is used by xayah compared to the other ADCs but her kit is strong enough to excuse that factor and make her a very effective carry
- Caitlyn has received a lot of nerfs recently, and they have seriously diminished her ability to win lane and dominate sieges. I still don’t believe that they are nerfing the correct things with this champ and they are just randomly reducing values that were not problematic but either way it’s making her weaker and weaker. The assumed goal with her recent changes is to make her laning less oppressive and to make her mid game weak, they have likely achieved that goal but she is still extremely good at objective control and sieging
Lucian, Kog’maw, Kalista, Vayne
- Lucian unfortunately can’t utilize the lethality items very well, his short range makes it difficult to get use out of the Duskblade passive and Youmuu’s isn’t strong on it’s own. He’ll stick to the ER>RFC>IE build. Makes him less effective in lane but gives more consistent damage for skirmishes and bigger teamfights.
A lane bully that struggles to win lane is not a good pick
- Kalista always has an interesting place on my lists because of how buggy she is. Her true effectiveness makes her deserve a spot in tier 1 but because of her inconsistency on a core level and her high difficulty to play she gets placed lower.
- A common misconception with kog’maw is that he needs a team comp built around him. Having a team designed to work with you is definitely a big bonus but it is not a necessity, with plenty of on-hit AS focused items for him to build he can still melt any team that stands in front of him
- Vayne is too low range to use her own kit against other ADCs, she loses lane too hard to be effective in mid game. She comes back well in late game but it takes too long and most games don’t even last that long
- Corki is definitely the worst of all ADCs, I even considered not listing him here and just putting him on the mid lane list. Really the only time I’d be happy to see corki ADC on my team is if everybody already picked an AD champion and we need some magic damage to round out the team comp. He has very important level powerspikes that he needs to hit and it’s very difficult to get to that from bot lane rather than the solo exp you get from mid, as well as his package being much less effective from one side of the map instead of having the option to roam from mid with it
- Ezreal is in a difficult spot in this meta because he can’t use crit items and while Duskblade is a very strong 3rd item on him (after manamune and trinity) you kinda lose the effectiveness of lethality if you’re not abusing it early on to help you snowball. Between a weak (although safe) laning phase and slow scaling ezreal is not a strong pick in the current meta
Patch 7.16 Support Tier List:
Janna, Thresh, Morgana, Soraka
- If he wasn’t so complex to play then Thresh would be far above every other support on this list, the play making potential that he brings to the Rift is nearly unmatched in the support role. Pick comps are the most effective comp to be used in soloq due to soloq teams being extremely uncoordinated and disorganized
- Morgana does well as a play making support as well as countering most play making supports with her black shield. The more defensive side of the current support meta
- It feels strange not putting janna in god tier. Her synergy with ardent censor is very strong and she can keep her team very safe with tornadoes, shielding and her ult.
- Soraka has a bit of a weaker laning phase purely because it’s hard for her to go aggressive. as a defensive support she does extremely well between healing her whole team and abusing ardent censor very well
Rakan, Braum, Nami, Sona, Bard, Karma
- Braum accomplishes a similar job as morgana in that they are both defensive or reactive play making supports. being melee and lacking the direct CC that morgana has puts him a bit lower
- Sona and Bard are actually very similar champions. They bring unexpectedly high damage to the laning phase while also healing their Marksman. Then when they move to mid-game they have fantastic team fight oriented ultimates to lock down the enemy team and control the pace of the game
- Rakan is a very interesting pick, it seems that with his extensive amounts of CC and providing sustain for his allies would make him an extremely threatening pick but he is very reliant on team play and his style of diving into the enemy is not very reliable without immediate follow up since once his CC wears off (or misses) he will very quickly be killed. He is designed to be a duo champion afterall
- Nami is consistently one of the most underrated supports in the game. In my opinion she has one of the most well designed kits in the game with incredible lane pressure, AOE hard cc on a basic ability to easily win the 2v2 bot lane and then an enormous level 6 powerspike to control the bot lane and quickly turn the tides in a teamfight
Lulu, Leona, Alistar, Brand, Zyra
- Brand/Zyra counter low elo players, free kills based on stupid opponents but relying on opponent mistakes is unfortunately not a legitimate strategy. You need to be able to be proactive as well as reactive
- Karma has dropped off a lot now that stronger support itemization can replace the immense amount of shielding she provided
- Leona provides fantastic chain CC and is incredibly tanky but she only has 1 mode: Go in. Without the ability to disengage and without reliable peel she gets left behind in the support category
- I believe this is the longest amount of time that alistar hasn’t been a good pick, this is the highest I have placed him in 9 patches. While you probably see LCS players making big plays with him, that unfortunately doesn’t translate well to soloq based on both your inability to pull off the plays and the lack of coordination from your team
Vel’Koz, Tahm Kench
- Vel’koz is the worst of the 3 mage supps.
- while tahm is a popular pick in professional play he does not translate well to soloq. He has strong play making potential with his ult and can easily save a carry that gets caught out. Unfortunately that doesn’t mean much when you get annihilated in laning phase and set your bot lane behind by having basically no lane presence